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Higgsas Blender 3.3-4.3 Geometry Nodes Groups Toolset Pack

142 ratings
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Higgsas Blender 3.3-4.3 Geometry Nodes Groups Toolset Pack

€7+
142 ratings

Blender Geometry Nodes toolset pack includes over 180 wide range of advance node groups to help improve and enhance procedural workflows

Documentation/Manual

Deformers

Generators

Curves

UV

Simulation

Effects

Utilities

Geometry Measure

Mesh Primitives

Distribution

SDF Nodes

Falloffs

Selection

Current Node Groups

Deformers
Bend
Twist
Stretch
Taper
Curve Deform
Displace
Face Offset
To Sphere
UV Deform
Set Center
Fit Size
Cube Deform
VDM Brush
Surface Bind
VDM Brush
VDM Points Scatter
Mesh Sharpen

Generators
Marching Squares Isolines
Marching Triangles Isolines
Marching Squares Surface
Marching Triangles Surface
Tessellate Mesh
Tessellate Mesh Smooth
Tessellate Topology Helper
Connect Points
2D Curl Noise
Inset Faces
2D Recursive Subdivision
Image to Ascii
Mesh to Ascii
Solidify
Mirror
Edge Offset
Mesh Face Divider
Mesh Face Subdivide
Voxel Remesh
Mesh Contours
Spin
Spheres Intersection

Geometry Measure
Mesh Measure
Mesh Island Measure
Mesh Thickness
Gradient Direction
Face Vertex Position
Mesh Tension
Geometry Center
Face Tangent
UV Tangent
Mesh Ambiet Occlusion
Triangle Circumcircle
Triangle Incircle
Triangle Tangent Circle

UV
Triplanar UV Mapping
UV Mirror
Camera UV Coordinates
Cylinder UV Mapping
Sphere UV Mapping

Utilities
Attribute Smooth
Easing
Bezier Easing
Box Mapping
Looped Noise Texture
2D Looped Noise Texture
Geometry Visualizer
Camera Culling

Mesh Primitives
Capsule
Hexagon Grid
Triangle Grid
Quad Sphere
Torus Knot
Torus
Rounded Cube

Selection
Bounding Region Selection
Select by Normal
Is Inside Volume
Edge Angle Selection
Boundary Edge
Expand/Contract Selection

Falloffs
Directional Falloff
Spherical Falloff
Radian Falloff
Object Directional Falloff
Object Spherical Falloff
Wave Falloff

Curves
Curve Offset
Twist Curve
Loft Curve
Even Curve to Mesh
Curve Point Angle
UV Curve to Mesh
Poly Arc
Decimate Curve
Curve Bisect
Curve Mesh Boolean
3D Curve Fill
Tubes to Splines
Heart
Edge Bundling
Circle Outer/Inner Tangent

Distribution
Distribute Points in Volume
Circular Array
Volume Points Grid
Homogeneous Sphere
Distribute Points on Edges
3D Points Grid
Phyllotaxis Sphere
Phyllotaxis Disk
Homogeneous Disk
Array
Random Points

SDF Nodes
SDF Sphere
SDF Torus
SDF Capsule
SDF Polygon
SDF Cube
SDF to Mesh
Mesh To SDF
SDF Gyroid
SDF Cylinder
SDF Boolean
SDF Volume Points Fracture
Points to Smooth SDF

Simulation
Direction Reaction Diffusion
Reaction Diffusion Solver
Triangle Mesh Circle Packing
Splines Packing

Effects
Curl Noise 2D
Curl Noise 3D
Surface Curl Noise

Royalty Free License

The Royalty Free license grants you, the purchaser, the ability to make use of the purchased product for personal, educational, or commercial purposes as long as those purposes do not violate any of the following:

  • You may not resell, redistribute, or repackage the purchased product without explicit permission from the original author
  • You may not use the purchased product in a logo, watermark, or trademark of any kind


If you have any question or suggestions you can contact via:
Email: higgsasmotion@gmail.com
Twitter: higgsasxyz
Instagram: higgsas


2024-10-11 Update

Renamed Effects node category to Vector Fields to better match what nodes do

Added new nodes category - Image

Removed old 2D Curl Noise node, you can achieve same results with better performance using Advect Splines + Curl Noise 2D/3D

Added NURBS option in Lost Splines Node

Reworked Expand / Contract Selection node to improve performance

New Nodes:

Polar to Cartesian
Cartesian to Polar
Triangle Mesh to Voronoi
Mesh Curvature
Mesh Fresnel
Points Relax
Image Points Distribute
Image Trace
Image Dithering
UV Transform
Sphere Plane Intersection
2D Distance to Edge Circle Packing
Ray Sphere Intersection
Index String Selection

2024-09-07 Update

Added Curve Intersection

2024-08-21 Update

Added version for blender 4.2 with some updates

Camera Culling - updated with matrix nodes making it faster
Camera UV Coordinates - updated with matrix nodes making it faster
Bend - updated with matrix nodes making it 2-5 times faster
VDM Points Scatter - updated with matrix nodes making it 2-5 times faster
VDM Brush - added Fast/Accurate modes. Fast mode increse performance up to 10 times compate to accurate mode
Twist, Strech, Taper - added Smooth Limits option
Box Image Mapping - updated with matrix nodes
Sphere/Cyling UV Mapping - updated with matrix nodes

New nodes:

Mesh Curve Direction Guide
Correct UV
UV Seam

2024-04-20 Update

Added 2 new nodes: 2D Hilbert Curve, Bricks Grid

Removed installation guide for blender 3.3 version because it caused confusion

2024-03-29 Update

Added Blender 4.1 version with some improvements

Added position attribute to falloffs nodes in blender 4.1
Normalized falloffs directions
Improved mesh contours fill curves performance in blender 4.1
Improved Easing node usability using new menus switch in blender 4.1
3d curve fill much faster in blender 4.1
VDM Points Scatter added better option for boundaries blur

2024-03-19 Update

23 New Nodes

Instances Bounding Box
Maze solver
Curve Banking
Spine Heart
SDF Heart
2D Remesh
Tubes to Splines
Advect Splines
Phyllotaxis Surface
Sharpen Mesh
Rounded Cube
Image Points Stippling
Triangle Mesh Circle Packing
Edge Bundling
TSP mesh
UV Mirror
Sphere Intersection
Instances AABB Collision
Spin
Splines Packing
SDF Volume Points Fracture
Circe Outer/Inner Tangent Curve
Directional Reaction Diffusion

Updates:

Moved UV nodes to new UV category
Moved curl noise nodes to new Effects category

Reaction Diffusion Solver - added time steps and simplified the node
Distance to Edge Voronoi - updated to use Repeat Zone for performance
Mesh Face Divided - updated to use Repeat Zone for performance
Circle Packing - now using Repeat Zone instead of Simulation Zone, so you won’t need to play animation for the packing
VDM Points Scatter - Added blur option thanks to Benny_G feedback
Catenary Curves - updated to use Repeat Zone for performance
Poly Arc - updated to use Repeat Zone for performance
Curve Offset - fixed direction being not normalized
Surface Curl Noise - added option to project to surface and simplified normal input just use mesh

2024-02-03 Update

Added version for Blender 4.0

2023-08-16 Update

Replaced Mesh Section node with Mesh Contour node. New mesh contour node works much better and has ability to do multiple contour slices

2023-08-11 Update

26 new nodes:

VDM Brush, VDM Point Scatter, Sphere UV Mapping, Cylinder UV Mapping, Voxel Remesh, Mesh Face Divider, Mesh Face Subdivide, Rotate Element, Triangle Incircle, Triangle circumcircle, Triangle Tangent Circle, 3D Curve Fill, Curve Bisect, Curve Mesh Boolean, Curve Decimate, Index Ratio, Mix Splines, Poly Arc, Cube Deform, Mesh Offset, Mesh Section, Torus, Curl Noise 2D, Curl Noise 3D, Surface Curl Noise, Reaction Diffusion Solver

2023-05-30 Update

New node: Bezier Easing

2023-05-13 Update

New nodes:

Line Line Intersection
Line Plane Intersection
Edge Bisect
Cube Recursive Subdivision
Surface Bind
Mesh Ambient Occlusion
Distance to Edge Voronoi
Wave Falloff

2023-05-30 Update

New node: Bezier Easing

2023-04-27 Update

New node: Marching Squares Surface Renamed Marching Squares to Marching Squares Isolines

2023-04-21 Update

New node: Splines Patch - https://higgsas-geo-nodes-manual.readthedocs.io/en/latest/curves.html#splines-patch

2023-04-20 Update

Added boundary edge option to Marching Squares/Triangles nodes, and performance improvements
Fixed issue with Tessellate Mesh Smooth not working correctly with Tessellate Topology Helper
New node: Set Center

2023-04-05 Update

Fixed nodes not loading when opening new blend files


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